Algorithmic Visualizations,
2002-present
Dynamically generated animations (size variable), and works on paper, 32 x 42"
"Algorithmic Visualizations" consists of images created
directly from mathematical equations that have their origins in
image processing algorithms used to enhance or analyze digitized
images. This approach consists of rule-based processes that integrate
frequency modulations, adaptive algorithms, randomness and noise.
When I first began to work with these algorithms in the mid 1980’s
it became quickly apparent that I could leave out the referent
image to be processed, and explore the aesthetic potential of
the algorithms themselves. One can consider that these images
are therefore visual expressions of the equations, shaped, and
massaged as McLuhan would say, to arrive at new aesthetic forms.
As the sculptor George Rickey has pointed out in his book "Constructivism",
prototypes of abstract, geometric generated images have appeared
in many forms since Antiquities. Notable examples include architectural
elements such as Roman bath floors, Islamic lattices, Celtic interlaces,
and highly complex, extraordinary artifacts such as pottery, rugs
and baskets produced by indigenous cultures worldwide. The mathematician
Stephan Wolfram observes that repetitive and nested patterns used
to generate ancient abstract images were attempts to see if simple
abstract rules could represent the behavior of natural systems.
This ongoing project has evolved and been inspired by discursive
debates concerned with issues of authorship, the question of material,
systems based organizing principles, and industrial modes of fabrication
and production coming out of minimalism and the conceptual art
movement. From an art historical perspectives, I have revisited
the aesthetic quality of 1960's abstract art based on mathematical
models by François Morellet, Bridget Riley, Gerhard von
Graevenitz, Frank and Vera Molnar, Agnes Denes, Gruppo N, Friede
Nake, to name a few, whose work can be considered as historical
precedents to current digital based media arts.
Polyptic animation at Telic Gallery, 2006
Visit
the Philbrook Museum 2005 exhibition
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