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Media Arts and Technology |
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Masters student in Electronic Music and Sound Design Current research interests include: algorithmic counterpoint, robotic drawing, biofeedback visualization and aurilization, ambient music, ecological simulation, neural networks, recursive sentence generation, pink noise and complexity. |
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Masters student in Multimedia Engineering Research Interests: New Media Tools for DJs/VJs, Human Computer Interaction, Data Visualization, 3D Animation/Rendering/Scripting, Regenerative Visuals, Audio-Visual Interactive/Immersive Environments, Photography, Web Design, User Interfaces, and Electronics. |
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PhD Student www.mat.ucsb.edu//basak.alper/portfoy Basak Alper is a designer/engineer whose current interests span information visualization, human-computer interaction, user interfaces and usability engineering. She holds an MS degree in computer graphics and a BA degree in interaction design. |
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PhD student in Multimedia Engineering |
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PhD student in Multimedia Engineering |
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PhD student Salman Bakht's work focuses on the reuse and transformation of recorded audio (music samples, recorded speech, environmental recordings, etc.) in music composition. He is interested in creating art which analyzes, represents, and integrates with the physical environment and media landscape (people's experiences with media). Salman has a Master of Science degree in Electrical Engineering from Columbia University and a Bachelor of Engineering degree in Electrical Engineering from The Cooper Union. |
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PhD student in Multimedia Engineering |
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PhD student Research Interests: Interactivity; Multimedia Theater Design; Gesture Analysis and Multimodal Sensing; Text-based Composition. Artistic Interests: Public (Trans-spatial/"Guerilla") Performance; Narrative and Ritual; Found Sounds and Objects; Human Interaction in Absurd/Altered Environments.
Recent Work: |
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PhD student August Black is an artist, researcher, and developer of new tools and instruments. His research is based in the general overlap of culture, craft, and code. From 2005-7 he was resident artist at UCSB's BioImage Informatics Lab, researching in the areas of volume rendering, multimedia database applications and high resolution tiled display systems. His current research interests include the politics and production of open media formats (free radio, film/video, free software) and distributed event structures. |
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PhD student in Visual and Spatial Arts Burbano, originally from Colombia, explores the interactions of science, art and technology in various capacities: as a researcher, as an individual artist and in collaborations with other artists and designers. Burbano's work ranges from documentary video (in both science and art), sound and telecommunication art to the exploration of algorithmic cinematic narratives. The broad spectrum of his work illustrates the importance- indeed, the prevalence- of interdisciplinary collaborative work in the field of digital art. Andres Burbano is currently a PhD candidate of Media Arts and Technology at University of California Santa Barbara. |
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PhD student in Electronic Music and Sound Design Anιl Çamcι, an Istanbul based composer/artist, is currently a PhD student in the Media Arts and Technology Department, University of California, Santa Barbara as an Electronic Music and Sound Design major. He holds degrees in Electrical Engineering from Istanbul Technical University (ITU) and Sound Engineering and Design from ITU Centre for Advanced Studies in Music. |
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PhD student in Visual and Spatial Arts |
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james (at) mat.ucsb.edu |
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delaneyj (at) mat.ucsb.edu |
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PhD student Born in Tainan, Taiwan. M.S. in Biomedical Engineering and B.S. in Mechanical and Electromechanical Engineering. Current research interests include Biofeedback HCI, interaction and emotion recognition, sonification, and visualization, Psychoacoustics, Neurolinguistics, and Zen. |
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PhD student in Visual and Spatial Arts |
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Masters student in Multimedia Engineering |
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PhD student in Multimedia Engineering Rama Hoetzlein is a media artist and computer scientist working in the areas of computer graphics, artifical intelligence and social computing. In 2001, Rama completed a thesis in robotic and mechanical sculpture in 2001 at Cornell University, and is a co-founder of the Game Design Initiative at Cornell University. In 2007, Rama developed a master's thesis on knowledge organization and visualization with the Media Arts & Technology Program. His works have been shown at various locations including the 2nd International Beijing Arts & Science Exhibition at Tsinghua University, and Le Centre pour l'image Contemporanie in Geneva. Recent works have focused on fluid simulation. From 2006 to 2008, he has been a member of the Social Computing and Bluesky Group with the Transliteracies program (Alan Liu, English), studying the social and humanist aspects of computing. Rama's current research interests lie in the areas of social computing, computer graphics, and cognition. |
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PhD student in Visual and Spatial Arts Justin is an immersive fine artist researching sensory environments, live performance audio/visuals, and interactive integration. His current curatorial work with art performances and exhibitions focuses on an infusion of new genres/contemporary art in low income areas of the urban landscape. |
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Masters student in Multimedia Engineering Interested in the intersection of arts and electronics, more specifically electronics used for producing new works of art. B.S. in Computer Engineering, and B.S in Computer Science from Washington University in Saint Louis, 2008. |
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PhD student in Visual and Spatial Arts Haru Ji is a 3D sculptor, media and trans-artist researching the conjunction between biology and art, including evo-devo, growth rules, creativity in nature and culture, and computational sculpture. Recently, she is working on the project "Artificial Nature", to explore novel cross-disciplinary terrain through a realization of A-Life worldmaking. |
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solen (at) mat.ucsb.edu |
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Masters student in Multimedia Engineering Background: Bachelor of Technology in Electronics and Communication. |
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ymakino (at) umail.ucsb.edu |
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Masters student in Multimedia Engineering Bachelor of Science in Electrical Engineering, University of Texas at Dallas. Research Interests: Computer Vision, Human-Computer Interaction, Sound Synthesis, Sonification, and Generative Music. |
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amcleran (at) gmail.com Aaron is interested in generative media, granular synthesis, and musical interface and interactivity. Before MAT, he worked on the generative music for the computer game SPORE. He is currently developing an application which allows for the real-time visualization and interaction of atomic decompositions (i.e. a granular synthesis model) of sound. |
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mmoramc (at) hotmail.com |
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PhD student in Electronic Music and Sound Design Casey Mongoven is a composer and multi-media artist who works exclusively with Fibonacci-related mathematics. He is currently developing software to facilitate the mass production of high quality audio-visual compositions in a style he calls "the style of music characterized by Fibonacci numbers and the golden ratio." He holds a B.M. in Classical Composition from the New England Conservatory of Music and a Zertifikat Ergänzungsstudium in Electro-Acoustic Composition from the Hochschule für Musik FRANZ LISZT in Weimar, Germany. |
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popp.phillip (at) gmail.com Turning 10001010111011001 into sound and addressing the eternal noise/sound debate. |
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PhD student Lance Putnam is a composer of audio-visual music with a research interest in fundamental, unified constructs for synthesis of sound and graphics. He is interested in how mathematical concepts such as complex numbers, conjugate domains, and convolution can synthesize form, motion, symmetry, replication, and interaction. He has a M.A. in Electronic Music and Sound Design from UCSB and a B.S. in Electrical and Computer Engineering from the University of Wisconsin, Madison. |
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Masters student in Visual and Spatial Arts Bachelors degree in Digital Media Arts and Technology. Current research interests are Human Computer Interaction, 3D animation, and computer graphics. |
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grincon (at) mat.ucsb.edu |
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PhD student My main interest is tools and interfaces for live electronic music performance. |
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Masters student in Electronic Music and Sound Design
Greg's interests include, but are not limited to: |
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PhD student in Visual and Spatial Arts My research interests involve almost anything having to do with image processing. At MAT, I am researching image processing techniques and soft/hardware design for performances as well as realtime video for installations. |
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Masters student in Multimedia Engineering I am mainly interested in the development of software and hardware tools for use in live musical performance. This includes the development of augmented instruments, sensor networks and interactive LED displays using embedded technologies, along with the development of open-source C/C++ digital audio signal processing software with an emphasis on ergonomic Graphical User Interfaces and hardware controllers. When not hacking or sparking electrical fires, I enjoy playing 4-string fretted and fretless bass, 12-string guitar and sitar. I am working towards an MS in Multimedia Engineering and have a BS in Electrical Engineering from UC Santa Barbara. |
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PhD student Frederico Fialho Teixeira is pursuing his PhD degree with the research focus in the area of Visual and Spatial Arts. Currently his studies fall into the area of Biological Dimensions of Evolutionary Machines. In this field of research, he explores systems with emergent/evergent spatial characteristics able to embody multi-dimensional properties. This processes is established through elemental modularities which carry multiple algorithmic stratums. These machines develop within ubiquitous ecologies instigating multiple behaviors - both physical and virtual - and functioning immanently towards the evolution of a multi-dimensional space. He holds a BArch in Architecture and Urbanism, a MA in History of Architecture from the Faculty of Architecture University of Porto, and recently a MArch from the Design Research Lab at the Architectural Association School of Architecture. He worked at architectural offices, including Alvaro Siza Vieira Architects, and Zaha Hadid Architects and he is the co-founder of [f]Flat research group. |
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PhD student Javier is an electrical engineer from the Pontificia Universidad Javeriana in Bogota Colombia and M.Sc in electrical and computer engineer from Los Andes university. His research interest is focused in multimedia signal processing. Currently working in analysis / synthesis approaches to video processing. |
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mail (at) grahamwakefield.net Exploring the creation of digital music, motion graphics and virtual worlds through the computational embodiment of complexity, systems biology and bio-inspired philosophy. Recent work: Artificial Nature, with fellow MAT Ph.D. student Haru Ji. Co-developing an open-source multimedia framework (LuaAV) with fellow MAT Ph.D. student Wes Smith, within the context of the CNSI Allosphere, and working also a software developer for Cycling '74.
M.S. Media Arts & Technology, UCSB, USA. |
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mwinter (at) unboundedpress.org |
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yerkes (at) mat.ucsb.edu |