Students


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David Adams

Masters student in Electronic Music and Sound Design
adams (at) mat.ucsb.edu

Current research interests include: algorithmic counterpoint, robotic drawing, biofeedback visualization and aurilization, ambient music, ecological simulation, neural networks, recursive sentence generation, pink noise and complexity.

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Syed Reza Ali

Masters student in Multimedia Engineering
syedali (at) mat.ucsb.edu

Research Interests: New Media Tools for DJs/VJs, Human Computer Interaction, Data Visualization, 3D Animation/Rendering/Scripting, Regenerative Visuals, Audio-Visual Interactive/Immersive Environments, Photography, Web Design, User Interfaces, and Electronics.

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Basak E. Alper

PhD Student
basakalper (at) gmail.com

Basak Alper is a designer/engineer whose current interests span information visualization, human-computer interaction, user interfaces and usability engineering. She holds an MS degree in computer graphics and a BA degree in interaction design.

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Amichi Amar

PhD student in Multimedia Engineering
ami.amar (at) mat.ucsb.edu

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Ivana Andjelkovic

PhD student in Multimedia Engineering
ivana (at) mat.ucsb.edu

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Salman Bakht

PhD student
bakht (at) umail.ucsb.edu

Salman Bakht's work focuses on the reuse and transformation of recorded audio (music samples, recorded speech, environmental recordings, etc.) in music composition. He is interested in creating art which analyzes, represents, and integrates with the physical environment and media landscape (people's experiences with media).

Salman has a Master of Science degree in Electrical Engineering from Columbia University and a Bachelor of Engineering degree in Electrical Engineering from The Cooper Union.

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Danny Bazo

PhD student in Multimedia Engineering
dannybazo (at) mat.ucsb.edu

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Bo Bell

PhD student
bobell (at) mat.ucsb.edu

Research Interests: Interactivity; Multimedia Theater Design; Gesture Analysis and Multimodal Sensing; Text-based Composition.

Artistic Interests: Public (Trans-spatial/"Guerilla") Performance; Narrative and Ritual; Found Sounds and Objects; Human Interaction in Absurd/Altered Environments.

Recent Work:
- Untitled Infant, forthcoming (est. Sept 2008).
- Interactive Programming consultant, Marie Sester's BE[AM] (gallery installation), forthcoming.
- Video Vanity and Performance Portal (realtime interactive video installations), NIGHTS series, Santa Barbara Museum of Art, September 2007.
- Disco Ceiling (interactive dance/lighting performance), NIGHTS series, Santa Barbara Museum of Art, August 2007.
- Collective Submissions (cellphone-photo gallery installation), NIGHTS series, Santa Barbara Museum of Art, July 2007.
- Sound Design, Richard III by William Shakespeare, Hudson Valley Shakespeare Festival (New York), June 2007.
- Computer Vision Consultant, Marie Sester's "Threatbox.us" at Centro de Arte y Creacion Industrial, Gijon, Spain, March-June 2007.

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August Black

PhD student
august (at) alien.mur.at

August Black is an artist, researcher, and developer of new tools and instruments. His research is based in the general overlap of culture, craft, and code. From 2005-7 he was resident artist at UCSB's BioImage Informatics Lab, researching in the areas of volume rendering, multimedia database applications and high resolution tiled display systems. His current research interests include the politics and production of open media formats (free radio, film/video, free software) and distributed event structures.

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Andres Burbano

PhD student in Visual and Spatial Arts
burbano (at) gmail.com

Burbano, originally from Colombia, explores the interactions of science, art and technology in various capacities: as a researcher, as an individual artist and in collaborations with other artists and designers. Burbano's work ranges from documentary video (in both science and art), sound and telecommunication art to the exploration of algorithmic cinematic narratives. The broad spectrum of his work illustrates the importance- indeed, the prevalence- of interdisciplinary collaborative work in the field of digital art.

Andres Burbano is currently a PhD candidate of Media Arts and Technology at University of California Santa Barbara.

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Anιl Çamcι

PhD student in Electronic Music and Sound Design
camci (at) mat.ucsb.edu

Anιl Çamcι, an Istanbul based composer/artist, is currently a PhD student in the Media Arts and Technology Department, University of California, Santa Barbara as an Electronic Music and Sound Design major. He holds degrees in Electrical Engineering from Istanbul Technical University (ITU) and Sound Engineering and Design from ITU Centre for Advanced Studies in Music.

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Pablo Colapinto

PhD student in Visual and Spatial Arts
wolftype (at) gmail.com

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James Darling

james (at) mat.ucsb.edu

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John Delaney

delaneyj (at) mat.ucsb.edu

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Yuan-Yi Fan

PhD student
dannyfan (at) mat.ucsb.edu

Born in Tainan, Taiwan. M.S. in Biomedical Engineering and B.S. in Mechanical and Electromechanical Engineering. Current research interests include Biofeedback HCI, interaction and emotion recognition, sonification, and visualization, Psychoacoustics, Neurolinguistics, and Zen.

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Angus Forbes

PhD student in Visual and Spatial Arts
angus.forbes (at) mat.ucsb.edu

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Ernest G Freund

Masters student in Multimedia Engineering
ernest_freund (at) umail.ucsb.edu

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Rama Hoetzlein

PhD student in Multimedia Engineering
rch (at) umail.ucsb.edu

Rama Hoetzlein is a media artist and computer scientist working in the areas of computer graphics, artifical intelligence and social computing.

In 2001, Rama completed a thesis in robotic and mechanical sculpture in 2001 at Cornell University, and is a co-founder of the Game Design Initiative at Cornell University.

In 2007, Rama developed a master's thesis on knowledge organization and visualization with the Media Arts & Technology Program. His works have been shown at various locations including the 2nd International Beijing Arts & Science Exhibition at Tsinghua University, and Le Centre pour l'image Contemporanie in Geneva. Recent works have focused on fluid simulation.

From 2006 to 2008, he has been a member of the Social Computing and Bluesky Group with the Transliteracies program (Alan Liu, English), studying the social and humanist aspects of computing. Rama's current research interests lie in the areas of social computing, computer graphics, and cognition.

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Justin Hoffman

PhD student in Visual and Spatial Arts
justin (at) mat.ucsb.edu

Justin is an immersive fine artist researching sensory environments, live performance audio/visuals, and interactive integration. His current curatorial work with art performances and exhibitions focuses on an infusion of new genres/contemporary art in low income areas of the urban landscape.

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Pehr Hovey

Masters student in Multimedia Engineering
pehr (at) mat.ucsb.edu

Interested in the intersection of arts and electronics, more specifically electronics used for producing new works of art.

B.S. in Computer Engineering, and B.S in Computer Science from Washington University in Saint Louis, 2008.

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Haru (Hyunkyung) Ji

PhD student in Visual and Spatial Arts
jiharu (at) mat.ucsb.edu

Haru Ji is a 3D sculptor, media and trans-artist researching the conjunction between biology and art, including evo-devo, growth rules, creativity in nature and culture, and computational sculpture. Recently, she is working on the project "Artificial Nature", to explore novel cross-disciplinary terrain through a realization of A-Life worldmaking.

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Solen Kiratli

solen (at) mat.ucsb.edu

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Ritesh Lala

Masters student in Multimedia Engineering
ritesh (at) mat.ucsb.edu

Background:  Bachelor of Technology in Electronics and Communication.
Research Interests:  computer vision, human computer interaction, 3D data visualization, graphics, animation, photography and other forms of visual design.

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Yutaka Makino

ymakino (at) umail.ucsb.edu

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Ryan McGee

Masters student in Multimedia Engineering
ryan (at) mat.ucsb.edu

Bachelor of Science in Electrical Engineering, University of Texas at Dallas. Research Interests: Computer Vision, Human-Computer Interaction, Sound Synthesis, Sonification, and Generative Music.

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Aaron McLeran

amcleran (at) gmail.com

Aaron is interested in generative media, granular synthesis, and musical interface and interactivity. Before MAT, he worked on the generative music for the computer game SPORE. He is currently developing an application which allows for the real-time visualization and interaction of atomic decompositions (i.e. a granular synthesis model) of sound.

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Mariano McGinity Mora

mmoramc (at) hotmail.com

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Casey Mongoven

PhD student in Electronic Music and Sound Design
cm (at) caseymongoven.com

Casey Mongoven is a composer and multi-media artist who works exclusively with Fibonacci-related mathematics. He is currently developing software to facilitate the mass production of high quality audio-visual compositions in a style he calls "the style of music characterized by Fibonacci numbers and the golden ratio." He holds a B.M. in Classical Composition from the New England Conservatory of Music and a Zertifikat Ergänzungsstudium in Electro-Acoustic Composition from the Hochschule für Musik FRANZ LISZT in Weimar, Germany.

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Phillip Popp

popp.phillip (at) gmail.com

Turning 10001010111011001 into sound and addressing the eternal noise/sound debate.

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Lance Putnam

PhD student
ljputnam (at) umail.ucsb.edu

Lance Putnam is a composer of audio-visual music with a research interest in fundamental, unified constructs for synthesis of sound and graphics. He is interested in how mathematical concepts such as complex numbers, conjugate domains, and convolution can synthesize form, motion, symmetry, replication, and interaction. He has a M.A. in Electronic Music and Sound Design from UCSB and a B.S. in Electrical and Computer Engineering from the University of Wisconsin, Madison.

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Qian Liu

Masters student in Visual and Spatial Arts
qian (at) mat.ucsb.edu

Bachelors degree in Digital Media Arts and Technology. Current research interests are Human Computer Interaction, 3D animation, and computer graphics.

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Gustavo Rincon

grincon (at) mat.ucsb.edu

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Charlie Roberts

PhD student
charlie (at) charlie-roberts.com

My main interest is tools and interfaces for live electronic music performance.

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Greg Shear

Masters student in Electronic Music and Sound Design
gshear (at) mat.ucsb.edu

Greg's interests include, but are not limited to:

*  Electromechanical acoustic instruments.
*  Digital control of said instruments.
*  Granular synthesis in live performance.
*  Rock 'n roll.

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Wesley Hoke Smith

PhD student in Visual and Spatial Arts
wesley.hoke (at) gmail.com

My research interests involve almost anything having to do with image processing. At MAT, I am researching image processing techniques and soft/hardware design for performances as well as realtime video for installations.

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Matt Stabile

Masters student in Multimedia Engineering
stabile (at) umail.ucsb.edu

I am mainly interested in the development of software and hardware tools for use in live musical performance. This includes the development of augmented instruments, sensor networks and interactive LED displays using embedded technologies, along with the development of open-source C/C++ digital audio signal processing software with an emphasis on ergonomic Graphical User Interfaces and hardware controllers. When not hacking or sparking electrical fires, I enjoy playing 4-string fretted and fretless bass, 12-string guitar and sitar. I am working towards an MS in Multimedia Engineering and have a BS in Electrical Engineering from UC Santa Barbara.

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Frederico Fialho Teixeira

PhD student
frederico (at) umail.ucsb.edu

Frederico Fialho Teixeira is pursuing his PhD degree with the research focus in the area of Visual and Spatial Arts. Currently his studies fall into the area of Biological Dimensions of Evolutionary Machines. In this field of research, he explores systems with emergent/evergent spatial characteristics able to embody multi-dimensional properties. This processes is established through elemental modularities which carry multiple algorithmic stratums. These machines develop within ubiquitous ecologies instigating multiple behaviors - both physical and virtual - and functioning immanently towards the evolution of a multi-dimensional space.

He holds a BArch in Architecture and Urbanism, a MA in History of Architecture from the Faculty of Architecture University of Porto, and recently a MArch from the Design Research Lab at the Architectural Association School of Architecture. He worked at architectural offices, including Alvaro Siza Vieira Architects, and Zaha Hadid Architects and he is the co-founder of [f]Flat research group.

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Javier Villegas

PhD student
jvillegas (at) umail.ucsb.edu

Javier is an electrical engineer from the Pontificia Universidad Javeriana in Bogota Colombia and M.Sc in electrical and computer engineer from Los Andes university. His research interest is focused in multimedia signal processing. Currently working in analysis / synthesis approaches to video processing.

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Graham Wakefield

mail (at) grahamwakefield.net

Exploring the creation of digital music, motion graphics and virtual worlds through the computational embodiment of complexity, systems biology and bio-inspired philosophy. Recent work: Artificial Nature, with fellow MAT Ph.D. student Haru Ji.

Co-developing an open-source multimedia framework (LuaAV) with fellow MAT Ph.D. student Wes Smith, within the context of the CNSI Allosphere, and working also a software developer for Cycling '74.

M.S. Media Arts & Technology, UCSB, USA.
M.Mus Composition: Goldsmiths College, University of London, UK.
B.A. Philosophy: University of Warwick, UK.

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Michael Winter

mwinter (at) unboundedpress.org

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Karl Yerkes

yerkes (at) mat.ucsb.edu