Cell Tango, 2007 [click here to view the 2010 updated version]
Interactive Installation, dimensions variable
Cell Tango is a dynamically evolving archive of
cellphone-transmitted images contributed by participants from anywhere
within the reach of cellular transmission and reception. The received
images are organized based on cellphones' area codes, carriers,
time and date of transmission, and participants' contributed categories
and descriptive tags.
Will cellphone technology transform how we create/use images produced
“on the fly”? In what ways do online visual databanks
such as Flickr recontextualize the images we create and share? Can
such online images be used creatively as components in artistic
works that explore the construction of visual narratives through
the juxtaposition of sequenced images? What may be relevant implementation
of voice annotation to add metadata to images?
Cell Tango, (formerly titled "Global Collaborative
Visual Mapping Archive" (GCVMA)) consists of a dynamically growing
archive of cellphone transmitted images tagged with metadata contributed
by participants from anywhere within the reach of cellular transmission
and reception in the world. The received images are visualized within
a virtual 3D architectural structure and organized based on a number
of metadata criteria such as cellphones numbers (original contract
locations), carriers, time and date of transmission, and participants'
contributed categories and descriptive tags.
Description
The project consists of an interconnected client-server architecture,
where information sent by cellphone is input via email into a dynamically
growing archive of photographic images. Images can be received from
a broad range of cellphones over a number of telecommunications
providers. The system parses various types of metadata, including area code,
carrier information, date and time, as well as semantic information
tagged by the senders. These are used to organize the images within
the various visualizations.
The received images are visualized within a virtual 3D architectural
structure, their organization based on a number of metadata criteria
such as cellphones' numbers (original contract locations), carriers,
time and date of transmission, and participants' contributed categories
and descriptive tags.
Production Team
George Legrady, concept development, project management, and visualization;
Angus Forbes, systems engineer and visualization;
Mark Daggett, social software engineer and web services
Acknowledgements
Nicole Starosielski, PhD program, Film Studies. Contributions to
narrative structure and interaction design. Zach Rubin, project
assistant.
Media Arts & Technology, University of California, Santa Barbara.
Canada Council for the Arts Media Arts Award. National Science Foundation
IGERT Summer Stipend.
Premiered at the International Society of Electronic Arts (ISEA),
San Jose, June 2006; and featured in the exhibition “ Speculative
Data and the Creative Imaginary” National Academy of Sciences
Rotunda Gallery, Washington, DC, Summer 2007
|
|