DESIGNING CYBERSPACE
A presentation of Peter Anders' text, "Bridging Spaces - Transcending Disciplines," from his book, Envisioning Cyberspace: Designing 3D Electronic Spaces. "Confluence and Transition"
the idea that aspects of every art form can be incorporated in the creation of cyberspaces - a discipline that is assumed to surpass the normal Cyberspace - the transcending discipline...
John Cage - creation by means of chance
Marcos Novak - Anders calls Novak, "a perfect example of how the distinctions between artistic disciplines blur and disappear in the face of digital technologies"
Art+Com - experience by a pre-determined chance
"Using Algorithms in the Creation Process"
in the instance of algorithmic art, shared authorship must be acknowledged - the artist, the computer and the audience contribute to the final composition
Sol LeWitt - minimalist artist
Karl Sims - algorithmically designed forms evolving; creatures
"Embodiment in Electronic Media"
the dematerialization of the body leads to involving, and even intimate experiences
Thecla Schiphorst - creative body movement through computer science
Monika Fleischmann - Intimate interfaces
Char
Davies - changing space in immersion
"World Views"
God-like capabilities in virtual reality - be everywhere, anywhere, anytime, all the time... "Vision is power"
Knowbotic Research - remote sensing --> contained space Asymptote
- the virtual NYSE
"Two Models of Surveillance"
1. Mann's - subjective surveillance with wearable computers 2. Gelernter's - objective surveillance with 'big brother' watching both focus on a decentralization of the technology the subjective is created by the perspective that the user takes the objective is merely a theory that the collective of information gethered from the technology a simply a monitoring system
Steve Mann - wearable computers
"Augmenting Reality"
physical world + cyberspace = a synthesized or augmented reality "cybernetic cycle"
After the technology is used to dematerialize our bodies, our reality is augmented with chance-driven processes that create naturally developing worlds - cyberspaces
presented 05.08.01 for MAT: Art and Technology |