The "who"
of this project is, on the one hand, the audience, and on the other,
the companies and people who make the project happen with money and
other donations. The project could be supported by one or more different
sources. Disney could be interested in this concept as it is rather
"imagineer"-esque. Bringing a proposal to Disney would be
a first step.
Since
the technology required to generate the graphics, sound, and interactivity
will be very advanced, it makes sense for the companies who make hardware
that could be used on the project to use the project as a beta test
environment and to use it as an advertising tool. Using the project
as a technology beta test could obviously make it more technically difficult
because the hardware would not be completely tested, but it would drastically
reduce costs. In addition, groups in support of animal rights and nature
preservation could be interested in the project to bring focus to their
cause. Other funding could come from organizations interested in funding
media arts.
The audience
for this installation will be the general public. Disneyland would be
one out of many potential venues for the installation. The venue could
be an all-ages museum, or a children's museum, where children could
learn about different animals and the different ways that animals see
and hear. If the project is funded by the technology companies, the
installation could be presented at the technology trade-shows. And finally,
nature preservation groups could use it at their own events. Different
audiences in these various venues would certainly have different biases
and reactions, but I believe the basic ideas that will be presented
will be very compelling and memorable, and make people think far beyond
the context of the venue that the installation is presented in.
The installation
could easily be an ongoing project that will develop over time as the
designers develop new ideas for it. Although these new ideas may exceed
technological capabilities, they can be implemented in time as technology
evolves. The installation would push those technologies to the limit
and allow us to see how far our imagination can take us.