MAT200A 03W |
Ceretha McKenzie "image processing for remote sensing"
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an attempt to integrate two articles selected from "Multimedia: from Wagner to Virtual Reality" edited by Randall Packer and Ken Jordan with image processing and remote sensing.
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articles | John Cage, "Diary: Audience 1966" p. 91 | |
The following quotes from the articles inspired me, or connected with my own ideas and experience in teaching, writing software and creating data products for remote sensing research. |
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what is art? |
John Cage offers a few answers to the eternal question: "Art, if you want a definition of it, is criminal action. It conforms to no rules. Not even its own." "Art's a way we have for throwing out ideas - ones we've picked up in or out of our heads. What's marvelous is that as we throw them out - these ideas- they generate others, ones that weren't even in our heads to begin with." |
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the computer as a medium |
Both John Cage and Alan Kay suggest that the computer is a medium.
"In this essay, Cage links the notion of an interactive listener to the concept of the computer as an agent of participation rather than as a servile "labor-saving" device." - Randall Packer
"What we need is a computer that isn't labor-saving but which increases the
work for us to do, that puns (this is McLuhan's idea) as well as joyce (this
is Brown's idea) revealing bridges where we thought there weren't any,
turns us (my idea) not 'on' but into artists."
"Though much of what McLuhan wrote was obscure and arguable, the sum total to me was a shock that reverberates even now. The computer is a medium! I had always thought of it as a tool, perhaps a vehicle" - Alan Kay "If the computer is only a vehicle, perhaps you can wait until high school to give "driver's ed" on it - but if it's a medium, then it must be extended all the way into the world of the child" - Alan Kay |
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psychology and media |
Alan Kay used studies by psychologists to design user interfaces. "the actual dawn of user interface design first happened when computer designers finally noticed, not just that end users had functioning minds, but that a better understanding of how those minds worked would completely shift the paradigm of interaction"
"as soon as I was ready to look deeply at the human element, and
especially after being convinced that the heart of the matter lay with
Brunner's multiple mentality model, I found the knowledge landscape
positively festooned with already accomplished useful work."
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