2004W 1.29.2004 |
MAT 495 Visual Design through Algorithms |
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Minimal condition |
The linguist Tzvetan Todorov describes the minimal
condition of narrative construction as consisting in the passage from "one
equilibrium to another". |
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Narrative as transition |
An ideal narrative begins with a stable situation which
is disturbed by some power or force. There results a state of disequilibrium;
by the action of a force directed in the opposite direction, the equilibrium
is re-established, the second equilibrium is similar to the first, but
the two are never identical. |
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Notion of narrative as a process of engagement with a subject,
or theme, that builds up meaning through some action. |
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Examples |
Transition in time, or space, or mental state Movement from one culture to another The shift in perception from one point of view to another |
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Narrative strategies (Gerard Genette) |
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Duration |
signifies use of timing (how the narrative may expand, summarize, pause a bit, etc.) |
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Frequency |
involves the relationship between event and its retelling (questions of whether an event happened once in the story and is narrated once, happened once but is narrated several times, happened several times and is narrated several times, etc.) |
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Distance |
concerns the relation of the narration to its materials (is the narrative told in direct or indirect speech? Is it a matter of recounting the story (diegesis) or representing it (mimesis)) |
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Perspective |
refers to point of view, and can be also sub-divided ("externally focalised", (the narrator knows more, or less, or moves at the same level as the characters)) ("internally focalised", (told from a fixed position) ("Non-focalised", (delivered by an omniscient outside of the action)) |
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Voice |
what kind of narrator is implied |
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Agency | Every narrative is presented by a narrator ("agent"),
who usually has some interest in telling the story. |
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Seymour Chatman states that: "In this age of mechanical
and electronic production and reproduction, it would be 'naïve' to
reject the notion of nonhuman narrative agency", for instance a story
constructed through algorithmic processed or as a result of multiple voices
constructing together in realtime. |
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Narrative in technological projects can be expressed in
number of ways |
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Material | - Through material properties of material: wood, silicon,
etc. - Through unexpected usage - through the material's relation within the system in which it belongs |
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Transition | - Through the transposition of analog to digital to material,
etc. - The transposition from 1 media to another: from light to sound, etc. |
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Methods | - Let the material reveal its properties and qualities - Provide a phenomena (create a situation) - Historical context: go forwards or backwards - Make a statement through the organization of elements (Statements are usually cultural, meaningful, ironic, etc.) |
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Propositional |
- the existence of a project by its nature focuses in
on something |
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A project has narrative components at a number of levels - the project must communicate something - the project is a result of intentions and conditions - the elements are assembled according to intrinsic properties - and to a set of culturally learned rules |
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Artists |
Masak Fujihata,
speed Alan Rath, sculpture Artificiel, sonic light bulbs Eduardo Kac, Transgenic art Karl Sims, Genetic Arts Natalie Jeremichenko: Artificial Intelligence/Life Steve Wilson's Online arts archive |
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