2004W

MAT 594 Visual Design through Algorithms


George Legrady




  Project Guidelines


The course is experimental and research based. Projects are to reflect this approach



Teams
- small teams: 1 engineer with 1 artist
- instruct each other
- be open to any idea
(simple ideas can lead to interesting results, complex ideas can also lead to unsuccessful results)
- brainstorm, decide and produce together


Artist and engineer team work together to - identify a topic of interest
- do research about the topic
- see what the possibilities are for creating a project/artwork
- develop a concept/ project definition
- realization of the project
- evaluation with references


Project/Artwork Conditions - project to come out of an investigation of a scientific topic of interest covered in the class
- the project can be based on a methodology of procedure or analysis
- visual design/arts focus: Still or moving image or 3D (in space or time)
- project to address a particular theoretical, technical, or aesthetic problem
- should be a visual expression of a principle
(innovation and aesthetic exploration rather then illustrative scientific visualization)
- innovative approaches to producing images from algorithms
- images to have conceptual and aesthetic relevance


Evaluation





- portfolio with conceptual, technical documentation (The project must exist and has to be documented) online at course website
- it should be compelling, meaningful, or interesting: go for innovation
- the project should be based on a scientific principle
- and reveal aesthetic consideration or resolution


A few examples
  Arts Architecture (mostly Waves and Fluids motion)

Paul de Marinis:waves property (umbrella - swatch exhi, fireflies (harmonics)
http://www.well.com/~demarini/

Fluids visualization: Garden design:
http://www.reiser-umemoto.com/projects/water/up.html

Aegis Hyposurface (The Birmingham Hippodrome Theatre)
http://www.sial.rmit.edu.au/Projects/Aegis_Hyposurface.php

Ned Kahn: Wind Veil
http://nedkahn.com/wind.html#windVeil

Algorithmic design: (GL projects)
http://www.mat.ucsb.edu/~g.legrady/glWeb/Projects/algo2/algo2.html

Baurmann, Brooks, Coersmeier art + architecture design for World Trade Center Memorial uses layers of sine waves as the basis for their design proposal:
http://www.wtcsitememorial.org/fin2.html

swarm intelligence - vitorino ramos
http://alfa.ist.utl.pt/~cvrm/staff/vramos/Artsbot.html

Neuro: Caltech + Art Center team artists engineers
http://pr.caltech.edu/periodicals/336/articles/Volume%203/04-17-03/NEURO.html

http://www.artcenter.edu/williamson/press/neuro/

http://www.laweekly.com/ink/03/21/quark-wertheim.php