MAT 256

Download MAX/MSP here

Download JITTER here

Documentation 3 Mar 2005: pics01 pics01.tar.gz

Documentation 3 Mar 2005: pics02 pics02.tar.gz


dateContributed by download
Thu, 3 Feb 2005Wesley Hoke Smith256Tutorials.sit

some jitter/MAx tutorials

Wed, 9 Feb 2005Eunsu Kangeunsu6.zip

Here is a Jitter patch that I added a little bit of effect to Carlos' code. You need to install Taptool (http://www.electrotap.com/taptools/) first to play with this. Have fun! ( Let's make something great before the expiration of our demo versions.)

Thu, 10 Feb 2005Carlos Castellanosmotionresamp.zip
this is my original motion-based resampling patch. requires taptools (included)
Thu, 10 Feb 2005Wesley Hoke Smith256Wes3dLFO.tgz

3dbuffer -- This is an abstraction that allows variable delay

3dbuffer test - this is an example of how to use 3dbuffer with some explanations

LFO example - how to automatically drive your parameters with MSP objects

Thu, 10 Feb 2005Wesley Hoke SmithTimecube.tgz

Here's a group of patches and objects that do the wavey thing.

xray.jit.timecube - this is a max object that I made. it must either be placed in the same folder as your jitter objects or in the same folder as the patch that uses it

3dbuffer_reduced - a pared down version of 3dbuffer

timecube - a demonstration patch of how to use the xray.jit.timecube object

Tue, 15 Feb 2005August Blackclassroom_patches01.zip

2 simple patches, one for frame differencing, the other for joystick input

Mon, 28 Feb 2005Eunsu Kangeunsu.zip

An organized version of motion-blurry patch and one of trials.

Wed, 2 Mar 2005Will WolcottMT9ori.mxe

the MT9 external that outputs 3 orientation scalars (pitch, roll, yaw) from -180 to 180. windows XP only.