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Material |
Metal particles: Herwig Heiser |
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Phenomena |
Physical Phenomena: Paul
de Marinis Light as projection: Anthony McCall Air Dynamics: Ned Kahn |
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Process | Biological: Beatriz da Costa Emergent Behavior: Sommerer/Mignonneau Immersive: Char Davies, Osmose Numeric: John Simon Robotic: Stelarc | Telegarden | Motion Sensing: Rokeby Visual: Harold Cohen |
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Structure/Form | Data Modeling: Feldman - Kiss Shape: Cragg | Architectural: Greg Lynn Spatial: Stanza | Senseable City Visual: Jevbratt |
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Cultural Emphasis | Social Agents: Moura | They
Rule |
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Virtual/Simulation | VR Gaming: Sheldon Brownn: Scalar
City Gaming Aesthetics: Gerrard VR Multi-spatial: Marcos Novak |
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