Some Examples and Methods in the Development & Creation Process of Media arts Projects

Instructor: George Legrady






Material
 

Metal particles: Herwig Heiser
Transforming objects: Alan Rath
E lectrical LED: Jim Campbell
Text generation: David Link
biological processing: Natalie Jeremijenko | Jill Scott


Phenomena
  Physical Phenomena: Paul de Marinis
Light as projection: Anthony McCall
Air Dynamics: Ned Kahn


Process Biological: Beatriz da Costa
Emergent Behavior: Sommerer/Mignonneau
Immersive: Char Davies, Osmose
Numeric: John Simon
Robotic: Stelarc | Telegarden |
Motion Sensing: Rokeby
Visual: Harold Cohen

Structure/Form Data Modeling: Feldman - Kiss
Shape: Cragg |
Architectural: Greg Lynn
Spatial: Stanza | Senseable City
Visual: Jevbratt


Cultural Emphasis

Social Agents: Moura | They Rule
Ecological Visualization: Tiffany Holmes | EcoVis
Wearable Computing: Steve Mann


Virtual/Simulation VR Gaming: Sheldon Brownn: Scalar City
Gaming Aesthetics: Gerrard
VR Multi-spatial: Marcos Novak