Matt Hubert - Optical/Motion-Computational Processes





Schedule

05.06 - Drawing lines based on movement, rotating through color space
05.13 - Ability to create simple 3D paintings
05.20 - Beginning object detection and manipulation
06.03 - Finishing work on moving objects
06.10 - Ability to create and manipulate 3D artwork and objects


Description

Deconstructing Action Painting - I like to use a 3D accelerometer to control a 3D environment. Initially, we will use the accelerometer to move the cursor through the space and trace the path of movement with colored lines. Similarly to a hand painting, lines of various thicknesses will follow the cursor's movement, thinning as the velocity increases. We hope to achieve an environment for "action painting", similar to Jackson Pollock's work. The environment would allow for a representation of more the physical movement of the artist as oppose to purely conceptual.

Time permitting, we would also like the cursor to interact with pre-existing 3D objects. Using collision detection, the cursor can move objects by applying the force to which the accelerometer was subject. Combining this with the painting concept, the user's actions of destructing an environment are traced by their actions of constructing; as they move and knock down objects, they leave behind a trail of paint. Potentially, the same environment that they construct through painting can later be deconstructed though collision
detection.