Interactive Learning & Performance Garden | ||||||||
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overview I became involved with data collection while working in the corporate world. I'm very interested in the different ways that data is being used. For instance, when you use your club card at the grocery store, they know who you are, what types of food you buy, and if you buy a lot of coke, your receipt might contain a coupon for a bottle of coke. I would like to use a different set of collected data to create an audio/visual landscape called 'Interactive Learning & Performance Garden', that is based on participants stepping and standing on squares for various lengths of time. Users will be able to dance on the tiles while creating a musical composition, and automatically create a visual art response based on their movements on the tiles. The main interactive component of this piece will be approximately 70 velocity sensitive squares that are embedded into the floor(along with the regular floor tiles) of a piazza. Each square will be assigned a semitone sound and the full range of squares will cover 6+ octaves. Each time a square is stepped on it will light up in an assigned color, and depending on the amount of pressure or velocity of the step the color will range from light to vibrant. With each step, data is collected for each square, the amount of velocity applied, on/off events, and the length of the sustain. In real time, based on the data being collected, a visual response is being created on a large video screen. Colors are assigned to each piece of data and displayed in linear form across the screen. As long as there is activity on the piazza floor the visual art piece will continue to grow. If there is no activity for a set amount of time, the recorded data (for that particular day) will playback in reverse, When someone reenters the piazza and steps on one of the interactive squares the screen will be wiped clean and start over. Other Possibilities:
Main components:
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