Architectural Visualization |
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While none of us involved in this project are architects, our project
draws on the history of avant-garde architectural visualizations as a
framework to think about contemporary, collaborative, and interdisciplinary
production. In particular, we draw on the visualizations of Buckminster
Fuller. The fact that Fuller never had official training in architecture,
art, or engineering parallels our effort. Moreover, the form of the geodesic
dome, or in general an architecture that seeks to go beyond the stacking
of cubes, provides inspiration for those seeking to produce unusual spatial
forms using new technologies.
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Art and Design |
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Fuller had a concept called "design science" that encompasses
a broad approach to creative production. Design science is not limited
to fields such as architecture, industrial or graphic design, but also
applies to modern art. Many conceptual artists of the 1960's, such as
Sol LeWitt, made forms that were produced using aerospace technologies
or other types of industrial manufacturing reminiscent of Fuller's geodesic
domes, for example. Conceptualism, still a major force in contemporary
art, places as much emphasis on the concept behind a thing as its aesthetic
qualities. Much like mathematics and computer programming, the mental
act involved in the process of making an object becomes the message of
the piece.
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