2005 W Instructors TA |
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MAT 256 will focus on the development of an installation
wherein the participant/visitor interactswith multiple real-time video
signals, and which, while maintaining the context of the artistic experience,
allows the participant's choices and responses to be correlated with video
quality to determine human perceptual models. Aesthetic and technical
issues in the production of an interactive telematic visual environment
will be addressed. Topics to be covered include visual perception, delivery
of real-time televisual signals, design and implementation of 3D devices
to control remote cameras, and to record viewer actions, insertion of
controlled distortions, and the measurement of significant human responses.
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Course Schedule | ||
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[wk 1] T 1.4 | Overview of course details, production planning |
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Th 1.6 Projects Reviewed |
GL: Interactive Processes | Interactive Basics |
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[wk 2] T 1.11 Image Processed Image Interaction/Feedback Filter Processes Architectural Space References |
GL: Televisual presence in art, architecture, and telecommunications |
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Th 1.13 |
JG: Introduction to human perception in voice, audio, still images,
and video, with applications to compression and data hiding |
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[wk 3] T 1.18 | JG: Frequency
domain representations and effects | Nyquist
Sampling Theorem |
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Th 1.20 |
GL: Background History: The Cave and Other
Virtual Environments |
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[wk 4] T 1.25 | JG: Randomness and Random
Walks (Markov Chains) |
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Th 1.27 |
GL: System Assembly: motion sensing of multiple televised camera scenes Haptic Interfaces, Function of narrative |
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[wk 5] T 2.1 |
JG: Autoregressive and moving average models and their effects |
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Th 2.3 |
Lab |
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[wk 6] T
2.8 Barcelona Cornerhouse, Manchester Hull Time Based Arts |
GL: Conferences Report MetaNarratives | Li Zhensheng | del.icio.us | flickr | Cornerhouse | pocketsfullofmemories.com | C.Sandison | Hackitectura | noborder | fadaiat| E.Wohlgemuth [body scan][2] | S.Biggs [babel]| P.Bentley | |
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Th 2.10 |
Lab |
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[wk 7] T 2.15 | JG: Perceptual distortion and models for human perception |
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Th 2.17 |
JG: Perceptual distortion and models for human perception Haptic device feedback, synchronization with noise insertion |
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[wk 8] T 2.22 | Haptic device feedback, synchronization with noise insertion Interaction between audio and video and relation to perception |
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Th 2.24 |
Project Production |
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[wk 9] T
3.1 Th 3.3 |
Project Production |
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[wk 10] T
3.8 Th 3.10 |
Project Production |
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Project Description Production Team |
FM FM uses interactive video to collapse two spaces into one. A participant enters one of two rooms and sees a video projection on the wall. The projection shows an image of the participant intermingled with the image of other participants in the opposite room. Through interaction, a third space is shaped by the overlapping movements of the participants "in between" the two rooms. FM, Wesley Smith (Project Description) Information, Meaning and Interaction in Digital Media, Carlos Castellanos FM, Eunsu Kang (Timeline, Collaboration, Project Development) Quiet Demo, Brian Springer (Broadcast Media Analysis, MPEG7) Elements, Sofia Larsson |
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Project Description |
LM |
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Technical Links | [Max/Jitter Patches] [3D Xsens MT9 Inertial Measurement Unit]
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